﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
namespace HowItWentDown
{
    class Floor:Obj
    {
        public Floor(Game1 Doc, float X, float Y, float Z, Texture2D Tex)
            :base(Doc,X,Y,Z,Tex)
        {
            clickable = false;
        }
    }
}
